You have just entered a new realm - a new Universe where there are worlds, races, powers, allies and enemies just waiting to be discovered.
Your place may be with the wielders of Iro... or perhaps as a Traveler... it could be that your destiny lies on a ship flying through the stars... or straining your skills on a battlefield... maybe you're most suited to hours spent pouring over ancient tomes... or engaged in a game of chess that will shape the cosmos.
Whatever your place - wherever your destination - you will find yourself...
Beyond the Outer Rim
In 'Star Chaser: The Traveler', the prelude to the series, we meet Z’GUNOK TEL DUNGIAS, a Malgovi born without the ability to channel IRO, an ability inherent in the vast majority of his race.
As a member of a high-ranking family, he lived a life in-between... not truly an outcast, but never fully embraced. Often discounted and forgotten, Dungias was left to grow and learn primarily on his own. Yet the advantages of his family's name did not entirely protect him against those who considered him anathema.
Through strength, daring, and unexpected cunning, Dungias created himself out of nothing - and worked toward the day when he could make changes...
Little did he know just how far-reaching those changes would be!
Banished by his superpowered kin, a resourceful young man aims to transcend space and time to save at least three civilizations in Reiter’s debut novel.
Long ago, the gray-and-blue-skinned Malgovi race, fighting a losing interstellar battle with the savage BroSohnti, suddenly developed the “iro-form”—the astounding ability to manipulate energy and light, giving rise to talents ranging from telepathy to death rays. Malgovi gifted withiro defeated the BroSohnti but consequently became a cruel, arrogant upper class in their own society. Dungias, born into Malgovi nobility, has no iro-form but compensates with sharp wits,Iron Man–type technology and martial arts athleticism. However, he’s still a despised, bullied outcast, even after his strategies help his ungrateful, iro-gifted younger brother win a major irocompetition. Banished for his daring, Dungias is taken in by Nugar, one of the Vinthur, a mystic people once closely allied to the Malgovi. Nugar believes that Dungias is the foretold “Star Chaser” who could restore honor, justice and harmony to the various sundered races. Barely keeping ahead of iro-equipped assassins sent by corrupt Malgovi and offended Vinthur, Dungias sweats out the Yoda-like Nugar’s deadly lessons in space-Zen, until he becomes a “Traveler” who can commune with godlike, transdimensional beings. As if this vast, intrigue-ridden universe were not enough, Reiter skillfully embeds a parallel, more opaque plotline about a timeless spirit of malice called Baron Nomed who’s reborn into the human race. He renews his rivalry with a blind immortal named Freund who isn’t above taking a few million lives as collateral damage. The two storylines merge near the denouement—one resolved, the other maddeningly sansclosure, promising a hefty continuation of this formidable epic. Usually, when a writer weighs a sci-fi manuscript down with imaginary alien jargon, it can be smegging annoying. But Reiter’s long, sprawling, ambitious construct makes the steep learning curve worth the trouble. Baron Nomed’s name (“demon” backward) is the only groaner in a novel that’s otherwise rich in clever wordplay and verbal invention. (The chapter headings even quote a wide range of beings, from fictional alien sages to Sun Tzu to Tupac Shakur.) Overall, readers will find this an impressively convoluted, dimension-hopping, mixed martial arts mind-stretcher.
A venturesome sci-fi/fantasy novel for readers who really want their action set where no man has gone before.