When an audacious burglary goes spectacularly right, Wyn expects her young life to change for the better. Glorious infamy and the respect and adulation of her underworld brethren will, at least, buy her a few drinks, and just might convince the other thieving vermin to keep their knives to themselves for a while.
But when her new-found reputation attracts the worst kind of attention, she is forced to take on an impossible heist, working for a vicious killer named Quinn, a man she has feared and hated since she was an orphan fighting for food on the streets.
The job takes Wyn across the sprawling city of Kuray, where the high born hold galas in their sprawling mansions while crews spread murder in the tangled streets, where coin and quill are as much weapon and armor as a knight’s sword and steel, and where arcane Devices, magical instruments as powerful as they are unobtainable, are the ultimate loot.
Faced with the destruction of everything that holds meaning to her, Wyn vows to pull the greatest job of all, to beat Quinn at his own brutal game.