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S.G. Browne
Author
Branded
S.G. Browne, author
Sixteen-year-old Starbucks is a second-generation sponsee in Life Sponsorship, the worldwide program that provides financial assistance to parents in exchange for the naming rights to their children. Beholden to the contract his parents signed before he was born, Starbucks begrudgingly fulfills his contractual obligations while attending Dunkin’ Donuts High with his friends PepsiCo, Subway, and Kellogg’s—upon whom Starbucks has a not-so secret crush. Things start to get complicated for Starbucks when he crosses Papa John’s, the star middle-linebacker and campus sociopath who gets his kicks harassing Pats—students whose sponsorship has been revoked and who are scorned for their societal transgressions. As Wannabes, Starbucks and his friends are lower on the high school social ladder than Blue Chips and Untouchables, but anything’s better than the stigma that comes with being a Pat. But after a trio of Pats comes to his rescue, Starbucks begins to question the inequities of Life Sponsorship. When he meets an Unwashed brother and sister who were born without a sponsor, Starbucks becomes intrigued by their unsponsored souls and embarks on a journey of self-discovery that will lead him to embrace his own unique identity—one that doesn’t come wrapped up in a slogan, logo, or a registered trademark.

Quarter Finalist

Plot/Idea: 9 out of 10
Originality: 10 out of 10
Prose: 9 out of 10
Character/Execution: 10 out of 10
Overall: 9.50 out of 10

Assessment:

Plot/Idea: Sixteen-year-old Starbucks, a junior at Dunkin’ Donuts High school, is plagued by all the normal teenage problems: he’s got a crush on Kellogg’s, but she’s already dating Subway; despite his corporate sponsor (and namesake) Starbucks, he’s not allowed to drink coffee; and he’s struggling to go along with the social bullying that’s supposed to be an accepted part of his world. 

Prose: The prose is witty and entertaining, full of sociocultural references and contemporary slang that will resonate with young adult readers.

Originality: Browne has constructed an immersive world where kids are named after their corporate sponsor and spend the better part of their childhood promoting that sponsor’s products—and judging their peers’ sponsorships at the same time.

Character/Execution: The author crafts believable characters, particularly the first-person narrator, Starbucks, who plays a perfect sarcastic, relatable teenager struggling to navigate his way through typical high school problems—romantic affairs, friendship hassles, and the internal anxiety that comes from existing in a world that’s based on an unrelenting pressure to fit in.

Date Submitted: August 09, 2023

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