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Stephen T Person
Author
Five Hieroglyphs

Young Adult; General Fiction (including literary and historical); (Market)

A cruise to the Seven Wonders of the Ancient World turns dangerous for 17-year-old Dante Rivera when he defies orders to stop blogging about a shadowy organization that collects legendary antiquities. As Dante falls ever deeper into harm’s way, his connection to Thoth—the ancient Egyptian god of wisdom, magic, and writing—grows. The sudden appearance of a series of hieroglyphs—signals from Thoth, he’s convinced— leads to revelations that could spark an untapped talent and self-discovery. Inspired by this new guide to push on, Dante begins to gain insights into the secretive organization, its connection to an Ancient Wonder lost to history, and its possible link to his estranged father. Will Dante prevail against the weight of a haunting childhood memory and the nefarious organization dead set on his downfall? Five Hieroglyphs brings to life the power of myth, memory, and dream in this absorbing mystery-adventure that speaks to the importance of ancestral connections and finding courage and purpose during moments of crisis. 
Reviews
Person debuts with a captivating journey that melds ancient mysticism and modern adventure with a profound quest for self-discovery. Seventeen-year-old Dante Rivera lives with his grandmother in Chicago, but he’s no run-of-the-mill teen: he’s plagued by hazy, disturbing memories of his mother’s death when he was a young child, and he often has “pictures” appear to him—vivid scenes and images that always come true. Dante’s grandmother insists his mother died in a car accident, and his younger sister shrugs off his visions, but when Dante’s teacher offers to take him on a once-in-a-lifetime cruise to explore the Seven Wonders of the Ancient World, those visions become vitally important.

What starts as an educational voyage quickly turns perilous when Dante’s blog about his experiences on the trip draws the wrong kind of attention, particularly when he starts looking into a secret organization known as Ibis—a shadowy group notorious for their ruthless dedication to collecting legendary antiquities. The mystery deepens when a series of hieroglyphs appear to Dante; he’s convinced the ancient Egyptian god Thoth has sent them as a key to uncover hidden truths—truths about himself and his mother’s death. Dante sets out to decipher the visions, in the process discovering the dangerous secrets of Ibis as well as a potential link to his estranged father.

The narrative intertwines Dante's soul-searching exploration of his own supernatural abilities with the enigmatic and threatening world of Ibis. As Dante is guided by his teacher through the twists and turns of their trip, he’s finally able to relinquish certain elements of his past and pursue self-acceptance. Person deftly weaves myth, memory, and archeology into the narrative, creating a compelling mystery-adventure, rife with metaphor, that serves as a poignant reminder of the enduring power of ancient wisdom and the timeless quest for self-discovery.

Takeaway: Ancient intrigue, archeology, and mysticism make this a compelling mystery-adventure.

Comparable Titles: G. Edward Marks’s Return of Bastet, Rande Goodwin’s The Witchfinder’s Serpent.

Production grades
Cover: A
Design and typography: A
Illustrations: NA
Editing: A-
Marketing copy: A

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