When someone mentions Sci-fi novel, most will think of space, future and technology and I guess I presumed the same would meet me when reading ‘Networked’. How I was wrong, as I was taken on a journey of a quite brilliant original concept with heart at its core.
The story follows a basic idea of game developers that have been working on a computer game for years of their life only to have all their work wiped and then replaced, and then the tale very quickly escalates into a nail-biting page turner. I was hooked, drawn in and opened up at the mercy of ‘Networked’.
Chapman has a brilliantly unique style of story-telling that plays and tests with your every emotion in each and every chapter, she describes the game that’s created in such a way that’s briefly informative which lets your imagination take over the rest, living and breathing every pixel of a brand new world.
I’ve taken a little diversion from my next novel over the past couple of weeks to write a short story related to Networked that can be read as a prequel or a sequel.
Too Good for this World follows Imogen, a young widow who two years after her husband’s death in a bizarre “suicide pact” between players of an online game, is still reeling and desperate for answers. When she starts to receive strange messages that appear to be from her husband she thinks they are a figment of her imagination, but as she tries to discover more, it becomes clear that the truth about his death is more extraordinary than anything she could possibly have imagined.
Too Good for this World is available now FREE from most ebook retailers