Of Blood, Earth, and Magic
A.A. Chamberlynn, author
There was a time when the Tribes lived in harmony. Sun, Moon, even the fabled Shadow Tribe. That time is no longer. Now the land has become a wicked wasteland, plagued by strange creatures, enchanted storms, and bubbles of trapped time, remnants of the Shaman Wars. Magic has been outlawed by the Sun, the Moon have gone into seclusion, and the Shadow are all but annihilated. This is Iamar. For Elea, the idea of peace between the tribes is a nothing more than a legend from the history books. She works for a circus of outcasts who travel between the Sun cities. All she wants is freedom: from the circus, to perform her magic, to be herself. But she possesses a deadly secret that makes any chance of liberty impossible. Ashe is heir to one of the seven Sun cities. He rebels against his overprotective father by competing in illegal fight dens. Like most Sun, he believes that science is the future, and he's never traveled outside the walls of his city due to the dangers that lie beyond. When a new kind of evil begins to terrorize the land, Elea and Ashe find themselves thrown into the center of a coup that could destroy Iamar. To fight the enemy, the Sun and Moon must unite, something that hasn't been done in three hundred years. But first they must find the Moon Tribe, and that means crossing Iamar, which grows more and more unstable as the dark magic spreads. Dark magic which has everything to do with Elea and her terrible secret.