"A peaceful kingdom on an alien planet faces a threat from crystals that can control people’s dreams in the authors’ sci-fi debut, the first in a planned trilogy.
The inhabitants of Gandara seem to have found peace, thanks in large part to dream crystals that can stimulate positivetraits, such as “artistic inspiration.” However, the stones can also be manipulated for other ends—as Zanoah, the son ofGandara’s ruler, soon learns, when he realizes that his father may be altering the crystals to influence people’s thoughts.When Zanoah attempts to stop his father, it leads to a tragic event that leaves the kingdom in disarray. All the crystals aredestroyed, but nearly a year later, more of them are found in a mine. A small group, including Zanoah’s love interest,Anlee, and Master Scholar Tannok, devise a plan to obliterate the stones for good. The story eases readers into anunfamiliar world with terminology that’s easy to understand in context; “dromas,” for example, are animals thatresemble both camels and horses, and a “Na’reena” is essentially a queen. The desert setting creates a stunning ambience of desolation and isolation, which increases the intensity of later scenes, when merciless nomads pursue the heroes through the arid wasteland. The story’s best characters are shrouded in mystery: The Hitam Movement, which demands equality for everyone in the kingdom, is led by the Mal’Hitam, whose identity is initially kept secret; and Aquila Mathias, a monk who has prophetic dreams, later comes to play an important role in the narrative. The ending, in which the main characters try to save Gandara from almost certain doom, opts to leave some questions unresolved—perhaps for the sequel. There’s a “guide” to Gandara at the end, but it’s not a necessity, as McGary and Faiola-Petersen make all the story’s components, from characters to animal names, abundantly clear.
A fine sci-fi adventure for readers who like to get lost in foreign worlds." -Kirkus Reviews