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Ralph Jones
Author
Ride the Snake Road
LeRoy Wow, author

Adult; Sci-Fi/Fantasy/Horror; (Market)

Beamo Roamer is an Ozark scavenge man in county nation 1100 years after Doomtime. After getting his eyes on a map that shows the location of the Lost Fort Knox Gold, he is captured by a ruthless biker gang. Beamo has skills and cunning the gang needs. He knows his way around and is an expert at survival in the eco-damaged Wasteland. He can deal with the aggressive, genetically-modified wild beasts and the bizarre post-humans, but does he have the know-how to handle the biker gang leader's younger sister Little Bit? An empire of chopper-riding, human-skin-collecting marauders is hot on their trail. At the treasure site located in an abandoned Air Force base in what was once Nevada, Beamo and the gang uncover a gold-lined portal that evil inter-dimensional beings have been using to feed off of humanity. Beamo wants the gold and wants to stay alive. In the end he discovers he wants Little Bit more than anything else.
Plot/Idea: 10 out of 10
Originality: 10 out of 10
Prose: 10 out of 10
Character/Execution: 10 out of 10
Overall: 10.00 out of 10

Assessment:

Plot/Idea: This stinging, post-apocalyptic novel shreds expectations and offers up a jagged but disarming hero in the singular Beamo Roamer, a scavenger in possession of a treasure map and more enemies than he can count. The terrain is prickly, the danger sky-high, and the monsters Beamo faces along the way gnarly—but the plot is a stunning, violent tinderbox that entices just as much as it devastates. 

Prose: Wow writes nimbly, with prose that balances on a knife-edge of suspense and lacerates the routine.

Originality: Ride the Snake Road is unarguably a behemoth of invention, with a fickle storyline that teases, satiates, and staggers readers over and over again.

Character/Execution: Beamo—cunning, desperate, and strangely appealing—is the undisputed man of the hour in Wow’s harsh world, though he’s bolstered by a cast of ne’er do wells and the hopeful elect trying to carve out an existence, of sorts, in a world that’s given up on them.

Date Submitted: May 16, 2024

Reviews
Beamo Roamer scavenges a post-apocalyptic America one thousand years into the future in Wow’s gritty debut. When Beamo discovers a military map leading to the location of the Lost Fort Knox Gold—rumored to be the last treasure of the fallen “Merican Government”—he’s immediately captured by a gang of ruthless bikers, led by his once-friend Tee Sal and Tee’s sister Little Bit, prompting Beamo to quickly ingest the map. Rather than give up what he knows, Beamo shrewdly contracts with Tee to navigate them through the waste land known as Merica, bypassing once-thriving cities decimated by nuclear waste and fighting outlaws clothed in the literal skins of their enemies on a no-holds-barred treasure hunt.

Wow immerses readers in this jaggy, apocalyptic no-man’s-land, writing convincing characters that vibrate with appeal as they collide with all manner of monsters—both natural and human. Their tenuous hold on life is palpable throughout, and Wow bewitches with their stories before dashing hope in spectacular endings. The terrain here is deadly, no bones about it: take Roofy, who abandons her children to hunt for a better life, only to suffer a shocking attack when she’s at the cusp of controlling her own destiny. Beamo is a force to be reckoned with, winning over Tee with his cunning intellect and street-smart survival know-how, all while romancing Little Bit in an intensely passionate crescendo destined to upset the fragile balance of their alliance.

The characters here are explosive—and their interactions can be blistering even during the best of times—but that’s to be expected in a story where death breathes around every corner and “phantasms [stroll] along the edge of the grave plots in the bright daylight.” Wow draws eerie similarities to the problems plaguing contemporary American society, and the ending smashes expectations while delivering a sliver of hope for a more palatable future.

Takeaway: Brutal, no-holds-barred romp through post-apocalyptic America.

Comparable Titles: G. Michael Hopf’s Seven Days, C. Robert Cargill’s Sea of Rust.

Production grades
Cover: A-
Design and typography: B
Illustrations: N/A
Editing: A-
Marketing copy: A-

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